Practise the Harver modules named in your invitation.
Choose the assessment type from your invitation. Find cognitive practice questions, written scenarios and game-based introduction here. This is independent preparation without an official Harver score.
Which assessment is in your invitation?
Harver can combine different components for each role. Choose what your invitation names. If you are unsure, view all routes.
12 test types
pymetrics
Practise each game separately. Rounds, pace, points and feedback are Assessly’s own.
Remember digits
Remember digits shown one at a time. Sequence length adapts to your answers.
Arrows and switching rules
Switch between the centre and outside arrows according to their colour.
Balloons and uncertainty
Pump balloons and decide when to bank points. Explore differences between colours.
Sharing and trust
Send game points to a computer partner and rate the resulting allocation.
Giving, taking and fairness
Rate an allocation, then decide how many points to give or take.
Start and stop tapping
Tap quickly from GO and stop at STOP. Use the spacebar or a touch button.
Effort and reward
Choose an easy or hard tapping task with changing rewards and probabilities.
Respond and withhold
Respond to red circles and withhold your response to green circles.
Learn from card choices
Draw from four decks and explore their different gains and losses.
Short and long mouths
Distinguish subtle mouth-length differences in briefly shown faces.
Rearrange towers
Move the top blocks between three towers to match the target.
Emotions: illustrated practice
Choose an emotion for original face illustrations, with and without context. Not a photo-test simulation.